Documentation
Formats & Rule Presets
Every competition has two independent choices: a rule preset (team size, scoring method, and penalties) and a pick format (how members build their roster). Mix and match either way. A Hardcore preset works fine with Tiered picks, for example. One format isn't in the wizard at all: the Moving Day format (handicap picks, a field-median missed-cut rule, top-heavy season points) is reserved for Moving Day's own free public pools. Those pools run on PGA TOUR events.
Rule presets
Presets are a starting point, not a lock-in. Pick one when creating a competition, or choose Custom to set every value by hand.

| Preset | Team size | Missed cut | WD / DQ | Scoring |
|---|---|---|---|---|
| ClassicRecommended | 5 | Even par | +10 strokes | All 5 scores count |
| Hardcore | 4 | +15 strokes | +20 strokes | All 4 scores count |
| Forgiving | 6 | Best active +2 | Best active +5 | Best 5 of 6 count |
| Casual | 5 | No penalty | Even par | All 5 scores count |
| Custom | 3–8 | Any option | Any option | Any method |
Pick formats
How members actually build their five-golfer (or however many) roster. Tiered, Draft, Salary cap and One-and-done are Pro features, Open is available to every pool, free or Pro. One-and-done is the classic office format: a season where each member picks a single golfer every tournament and can never pick the same golfer twice - lowest score wins the week, season points decide the pool. Roster pages mark golfers you've already used.

Open
Everyone picks any golfers they want, with no restrictions. Popular picks can end up on several rosters.
Tiered
The field is split into tiers by starting position: favorites in Tier 1, longshots in the last tier. Each roster needs exactly one golfer per tier, so no one can stack all the favorites.
Draft
A live, turn-based draft (snake or standard order). Once a golfer is taken, no one else can have him: the closest thing to a real fantasy draft.
Salary cap
Single tournaments. Every golfer gets a price from $5,000 to $12,000 by this week's field ranking, and a roster has to fit under the cap (default $8,500 a golfer - $42,500 for five). You can afford a star or two, never the whole top of the board.

Full mechanics for Draft and Tiered, including how tiers get built and how the live draft order works, are covered in Drafts & Tiers.
Late entry
A single-tournament competition can stay open after the first tee. Turn on Allow late entry when you create (or edit) the competition and choose when it closes - when round 2, 3 or 4 tees off (round 3 by default). A late team counts from the next round nobody in the field has started, never a round already underway. Every round it missed scores the pool's missed-cut penalty for each golfer on the team (or field median +2 if the pool charges no cut penalty), so joining late is never better than having been there from Thursday. Golfers who are already cut or withdrawn can't be picked, and the board marks the team “Late entry · from R2”. Without late entry, picks lock at the first shot.
Roster privacy
Until the tournament actually starts, no one in the pool can see another team's roster - not opponents, not even the pool's commissioner. Everyone sees their own picks the whole time, and once play begins, every roster opens up to the full pool. This applies to every pick format except Draft.
Draft works differently, since picks are already revealed live, one at a time, as the draft happens - there's nothing left to hide once it's done. What stays private through a draft instead is each team's wishlist, the ranked list it queued up ahead of time. No one else can see it, before or during the draft - only the actual picks show up on the board as they're made. More on this in Drafts & Tiers.