Documentation
Side Games Pro
Two side pots that sit next to the standings and never change who wins the pool: skins and the rabbit. They're played round by round inside a tournament, exactly like your Saturday game plays them hole by hole.
Skins
- Every hole of every round is a skin. Your team's score on a hole is your counted golfers' strokes added up (best 4 of 5 counts the four lowest; all-count adds everyone), and the lowest unique team score takes the hole.
- A tie for low means no skin on that hole. Nothing carries - not to the next hole, the next day, or the next tournament. Skins come from the holes where one team was outright best: a birdie on a brutal par 4, an eagle, an ace.
- A round can settle anywhere from zero skins to eighteen. During play a hole shows as live until everyone in the game has played it; once the last card is in, the round is scanned hole by hole and the skins are final.
- You need your full count of golfers with a score on the hole to be in it - a team down to three after the cut in a best-4-of-5 pool sits out the weekend's holes.
Rabbit
- Win a round outright and you hold the rabbit.
- A tie for low sends it back in the hole - nobody holds it until someone wins a round outright again.
- Whoever holds it after the final round wins it. The rabbit resets every tournament.
Buy-ins, tracked not collected
Side games are normally an optional buy-in: members pay the commissioner outside Moving Day for each tournament they want in on, and only bought-in teams count in that tournament's skins or rabbit. The commissioner records who's in on the competition's Side Game Buy-ins page - a checkbox grid of teams by tournament, with the entrant count and pot per game. Set the buy-in amount when you create the competition, or switch the competition to “everyone's in automatically” and skip the bookkeeping. Money never moves through Moving Day - same rule as entry fees.
Where results show
- The Side Games card under the leaderboard: skins won per round (tap a round for the hole-by-hole), the live hole and what it's worth while play is on, the rabbit's timeline and holder, and the pot.
- In a season, one block per tournament plus a running tally of skins and rabbits won.
- The pool's History tab, the round-recap notification (“Skins: Team A 4, Team B 2 (6 tied). Rabbit: Team B.”), and player profiles (“Skins Leader”, “Rabbit” titles).